While it is possible to end the run with 100 missiles, it requires to ignore all missile expansions but the last one, which goes against the spirit of a 100% run. Run must collect all available missile launcher expansions, and finish with 54 max missiles. All life capsule locations can be found here: Run must collect all Life Capsules, and finish having a max HP of 55 (or 98 for Cave Story 3D). It is not required to obtain Beast Fang when running on Cave Story 3D. Runs can be performed in Curly Story (and compete against Original difficulty) but it's not recommended due to more text making them slower. Runs can be performed on Easy or Original difficulty, with each difficulty running in separate leaderboards. However, each version group (Original, Steam/WiiWare/DSi/3ds eShop, 3D, Switch) keeps separate leaderboards due to version differences. : Added Little Man Sidequest as a requirement.Īll official versions of Cave Story can run 100%. Improved definition to allow Cave Story 3D 100%. : Redefined "All Weapon Slots" requirement to allow Snake as a possible weapon. : Rewritten "All collectibles" definition to allow using collectibles that can be used (such as Life Pots) : Rewritten version rules for consistency with the CS+ 100% leaderboards.
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